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ElfSupportClass ID 105

Eva's Saint

From Elven Elder·Healer / Buffer

MENWITHeal PowerCast.SpdMP

01

Overview

Eva's Saint is Elf healer with — on Oasis it no longer slows you and adds P.Atk/P.Def/Atk.Spd/Max HP/accuracy. replaces . / Disrupt farm any mobs. deeper. You are the Elf party's spine: heals + prophecy.

(Classic-line) makes you the MP battery for mage parties.

Eva's Saint is the Elf answer to Hierophant+Bishop hybrid: prophecy that actually moves fights, plus reliable heals. Filename slug is evas-saint; display keeps the apostrophe.

02

Pros & Cons

Pros

  • is a huge physical party buff
  • Solid heals + roots
  • Farm with Heaven

Cons

  • Not Cardinal-level raw heal
  • Focus target
  • Heal crits disabled server-wide

03

Power Drivers

MEN

Primary: MP and M.Def for Elf heal / rebuff sustain

WIT

Secondary: Cast.Spd for heal and buff refresh speed

Heal Power

Skill scaling: heal size first. Do not chase nuker stats on a saint

Cast.Spd

Faster Party Regeneration and support cycles under pressure

MP

Long-fight sustain; keep the bar high enough to never sit out a wipe save

04

Crucial Skills

Might Disrupt

05

How to Play

Party

Prophecy of Water on engage — it is a physical steroid (P.Atk, Atk.Spd, HP, accuracy) without the old movement penalty. Keep Recharge on Muse/Mystic Muse. Roots and Wind Shackle (−Cast.Spd) peel for your archers.

Solo

Might of Heaven / Disrupt farm like Cardinal. Dryad Root is deeper on Oasis — use it to stabilize pulls.

06

Ability Tree & Progression

On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.

Knights/Wizards Heal Power nodes + M.Def.

Ability Points are per class (subclasses farm their own bar). Watch progress on Alt+T, not the HUD EXP bar (it stays at 100% after 80). Offense nodes in Warriors/Wizards are intentionally small (about 1–3% per rank) — survivability nodes are the real endgame investment.

07

Gearing & Itemization

Heal Power robes, Conversion/, MP pool.

Heal Power, MP, Cast.Spd. (Classic-line) makes you the mana battery for mage parties — lean into MP gear if your static group is caster-heavy.

08

Build Directions

1

Prophecy saint

2

Heal-first

more Heal Power

09

Synergies

Sword Muse, Moonlight, Wind Rider — classic Elf core.