Duelist
From Gladiator·Melee DPS
01
Overview
Duelist is Interlude's dual-sword skirmisher: high attack speed, charge management, and burst windows that punish anyone who stands still. On Oasis you keep that fantasy, but mobility and defensive tools are less tax-heavy — and no longer eat charges, no longer slows you, and PvP Mastery plus (+40% vs monsters) keep the class relevant in both farm and fair fights.
Playstyle is rhythm: build , open windows with / , then dump damage skills and auto-attacks while your Atk.Spd is spiked. You are not a tank — you win by pressure, positioning, and knowing when Barrier/Riposte buy you another rotation.
02
Pros & Cons
Pros
- Excellent single-target melee DPS with duals
- Oasis: / Barrier without charge tax; longer & (5 min)
- PvP Mastery (+15–25% PvP def, +10% PvP attack) and +40% monster damage
- crit power is % based (actually matters)
Cons
- Soft if caught without Barrier / Riposte / positioning
- Charge skills still reward focus management for peak damage
- Dual-wield gear and accuracy matter; bad weapon SA hurts hard
03
Power Drivers
STR
Primary: P.Atk and physical skill power. Main dial for Sonic burst and auto damage
DEX
Secondary: Atk.Spd, crit chance, and accuracy so duals actually connect vs heavy armor
CON
Survivability: HP/CP buffer for PvP trades when Barrier or Riposte is down
Atk.Spd
Dual rhythm: more swings and faster skill cadence between Sonic dumps
cAtk
Crit power (Vicious Stance is % on Oasis) multiplies windows once you are landing
04
Crucial Skills
05
How to Play
PvE
Pull packs carefully (you are not AoE like Dreadnought). Keep buffs up, dump Sonic skills on elites/boss windows, auto with duals between CDs. Use PvE Mastery farm zones aggressively.
PvP
Open with Move → Focus dump → Barrier when focused. Riposte into trades. Stay on the backline's neck; do not frontal tank knights. Party role is melee DPS / focus fire, not peel.
06
Ability Tree & Progression
On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.
Prioritize for Duelist: Warriors (P.Def / HP / crit wards / light P.Atk) mixed with Knights HP/def. Skip deep Wizard investment. Aim for Survivor Master or a hybrid that keeps you alive through burst so you can finish your Sonic window.
07
Gearing & Itemization
Dual swords (High Elite / Dynasty-tier as your economy allows). Prefer / / SA paths over pure P.Atk if Atk.Spd is already capped. Heavy or light depending on content — light for farm speed, heavier for Olympiad trades. Jewels: STR/DEX/crit. Enchant weapon first, then armor HP/P.Def.
08
Build Directions
Crit duals
Focus SA, DEX lean, Vicious Stance, burst windows
Tanky skirmisher
more CON/P.Def, Riposte + Barrier uptime, Ability Knights/Warriors hybrid
09
Synergies
Prophecy / Pa'agrio / Victory chants, Warriors' Might & Haste, / , / . Pair with a tank who holds the target and a buffer who keeps your Atk.Spd up.