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DwarfMeleeClass ID 118

Maestro

From Warsmith·Craft / Golem

STRCONDEXP.AtkAtk.Spd

01

Overview

Maestro is Dwarf craft and siege golem master who also fights. Oasis: Dual Axes, , Fury, Parry/Riposte QoL, crush land up, +40% PvE, summons with Noblesse and no XP drain. Classic-line adds Repair/, , craft rate tools.

You are economy + siege utility: craft gear, roll golems, still clear mobs.

Maestro is the Dwarf specialist: craft rates, golems, and Oasis combat QoL so Warsmith is not a pure AFK profession.

02

Pros & Cons

Pros

  • Craft + golem niche nobody else fills
  • / Dual Axes / Fury combat kit
  • Pet Noblesse QoL

Cons

  • Golem micro and siege rules
  • Not peak duel DPS
  • Craft focus splits time from PvP grind

03

Power Drivers

STR

Primary: P.Atk when you fight in melee or support the golem with autos

CON

Secondary: HP so you survive while the golem tanks or you craft mid-content

DEX

Support: Atk.Spd and accuracy for personal melee contribution

P.Atk

Personal damage dial; golem strength mainly follows golem skills and share patterns

Atk.Spd

Keeps you useful in fights between craft/repair windows

04

Crucial Skills

Mass Crush

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How to Play

Economy

Craft with Creation Master / Critical Creation (Classic-line) when available; Mass Sweeper during farm breaks. Dual Axes + Fury mean you are not helpless in the field.

Siege

Golems with Repair/Strengthen/Reinforcement. Summons keep Noblesse and cost no XP. Your job is door pressure and craft logistics as much as personal kills.

06

Ability Tree & Progression

On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.

Warriors + Knights for personal survival while golem works.

Ability Points are per class (subclasses farm their own bar). Watch progress on Alt+T, not the HUD EXP bar (it stays at 100% after 80). Offense nodes in Warriors/Wizards are intentionally small (about 1–3% per rank) — survivability nodes are the real endgame investment.

07

Gearing & Itemization

Dual axes, heavy, STR/CON; keep golem gear updated.

Dual axes for farm, golem gear for siege. STR/CON. Budget craft materials before vanity enchants if you are the clan's smith.

08

Build Directions

1

Siege maestro

golem skills

2

Farm crafter

Mass Sweep + Fury clear

09

Synergies

Clan Dominator, tanks, anyone who needs crafted S-grade. Pair with healers in siege.