Skip to content
ElfTankClass ID 99

Eva's Templar

From Temple Knight·Tank

CONSTRDEXP.DefM.Def

01

Overview

Eva's Templar is the Elven shield tank with elemental flair. Oasis grants passive, that also boosts M.Def, passive /Armor, with ( uses Atk.Spd), mobile UD/ at half defense, that paralyzes any target, and +40% PvE damage. is physical (Atk.Spd) with better land rate and 900 range.

Elegant control tanking — hold, root, and outlast.

Elven holy tank with Oasis Fury and a that paralyzes anyone, not just undead. boosting M.Def closes the classic “physical wall, magical paper” gap.

02

Pros & Cons

Pros

  • Fury + make Elf tank farm strong
  • paralysis is a big Oasis swing
  • Dual barrier (Spirit + Magic)

Cons

  • Hate tools are short (3s) with longer CD
  • UD half-defense like other tanks
  • Less PvP damage mastery than Hell Knight / Shillien Templar

03

Power Drivers

CON

Primary: HP for Elf tank line holding and Spirit Barrier uptime

STR

Secondary: Tribunal-style damage when you contribute beyond pure hate

DEX

Support: Atk.Spd for Entangle and Spirit Barrier cadence, plus shield feel

P.Def

Physical mitigation and shield rate; core Templar durability

M.Def

Magic defense for caster-heavy fights

04

Crucial Skills

05

How to Play

PvE

Hold with Aggression bursts (3s — reapply on CD), Entangle runners, Holy Aura paralysis on elites. Fury and +40% PvE Mastery make Templar a surprisingly good farmer for a tank.

PvP

Tribunal and Arrest for locks, Spirit Barrier + Magic Barrier together, UD while kiting to heal range. You are less of a damage knight than Hell Knight / Shillien Templar — win by control and uptime.

06

Ability Tree & Progression

On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.

Knights path to Defense Master. Add Warriors crit wards if bow users delete you.

Ability Points are per class (subclasses farm their own bar). Watch progress on Alt+T, not the HUD EXP bar (it stays at 100% after 80). Offense nodes in Warriors/Wizards are intentionally small (about 1–3% per rank) — survivability nodes are the real endgame investment.

07

Gearing & Itemization

Heavy + shield, HP/P.Def, CON jewels. Enchant armor/shield.

defense rate, HP, P.Def/M.Def. CON jewels. A little STR helps and hate. Enchant shield and chest early.

08

Build Directions

1

Control tank

land rate / Entangle

2

Fury bruiser

more STR/Atk.Spd

09

Synergies

Eva's Saint, Sword Muse, Elemental Master pets. Classic Elf stack.