Dominator
From Overlord·Clan Buffer
01
Overview
Dominator is the clan/alliance buffer — Pa'agrio seals and Victory. Oasis: also boosts M.Def, boosts M.Atk like P.Atk, , without MS cut, Flames of Invincibility without Spell Force charges (ClassRebalance: limited uses per clan per hour — don't spam wastefully), Fear/ 900 range.
You win wars before they start by stacking clan buffs.
Dominator is the strategic buffer. Your seals decide whether a clan push sticks. Oasis quality-of-life ( M.Def, M.Atk, charge-free FoI) makes the class less fiddly and more about decision-making.
02
Pros & Cons
Pros
- Best clan-wide buffs
- FoI without charge tax (rate-limited per clan)
- / Oasis upgrades
Cons
- FoI clan hourly limit — coordinate
- Soft personally
- Less party-flexible than Doom Cryer for small groups
03
Power Drivers
MEN
Primary: MP and M.Def for clan-buff uptime under focus
WIT
Secondary: Cast.Spd for seal and Pa'agrio refresh speed
INT
Light: personal magic contribution — seals matter more than your nuke
Cast.Spd
Seal uptime dial. Buff power is mostly skill levels plus Oasis tweaks
MP
Sustain for long clan fights; never dry mid-seal rotation
04
Crucial Skills
05
How to Play
Clan PvP / siege
Buff before the march. Victories of Pa'agrio on Oasis no longer slows the raid — keep it up. Save Flames of Invincibility for throne, seal, or break timing; ClassRebalance limits uses per clan per hour, so call it in chat. Small groups: You still bring Fear, Dreaming Spirit, and seals, but Doom Cryer may be more flexible for five-man parties. Many clans run both.
06
Ability Tree & Progression
On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.
Wizards + Knights — live through focus fire.
Ability Points are per class (subclasses farm their own bar). Watch progress on Alt+T, not the HUD EXP bar (it stays at 100% after 80). Offense nodes in Warriors/Wizards are intentionally small (about 1–3% per rank) — survivability nodes are the real endgame investment.
07
Gearing & Itemization
Robe MP/Cast.Spd/M.Def. Survive > damage.
Pure support itemization: Cast.Spd, MP, M.Def, HP. You are a priority focus — Ability Knights/Wizards should make you hard to delete in one . Weapon is enough; do not chase nuker M.Atk.
08
Build Directions
Clan war dominator
FoI discipline
Hybrid seals
more Cast.Spd / land
09
Synergies
Every clan physical and magical DD. Pair with Doom Cryer for party + clan coverage.