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OrcMeleeClass ID 113

Titan

From Destroyer·Melee DPS

STRCONDEXP.AtkAtk.Spd

01

Overview

Titan is Orc two-hand smash — windows and huge P.Atk. Oasis notes: Hammer/ land better, Parry no longer guts Atk.Spd (but gives less def), damage slightly reduced. Importantly, (−25% PvP damage dealt, −15% PvP def) — PvP expectations should be honest. You remain a monster in PvE and siege pressure when is timed.

Play for buff windows, not endless face-tanking into focused parties.

Orc Destroyer 3rd. Oasis improved QoL but deliberately nerfed Titan PvP mastery — guides that ignore that are lying to you.

02

Pros & Cons

Pros

  • Brutal PvE / 2H smash fantasy
  • Improved crush land rates
  • Parry QoL (no Atk.Spd cut)

Cons

  • Oasis PvP Mastery actively nerfs PvP damage and defenses
  • slightly weaker
  • Predictable without /mobility tools

03

Power Drivers

STR

Primary: P.Atk. Frenzy multiplies your STR stack — this is the Titan damage fantasy

CON

Secondary: HP pool to live through Frenzy windows and two-handed trades

DEX

Support: Atk.Spd and accuracy so big hits actually land

P.Atk

Skill scaling: two-hand skills and autos both ride this. Enchant weapon hard

Atk.Spd

Keeps pressure up between skill casts; never replace STR with pure speed

04

Crucial Skills

05

How to Play

PvE

Smash packs/bosses in Frenzy.

PvP

Pick fights carefully — mastery nerf is real; rely on burst windows and party. Role: melee DPS.

PvE

Still excellent — crush land rates up, Parry without Atk.Spd loss, Frenzy windows (slightly reduced damage). Farm and raid smash remain the fantasy.

PvP

Be honest: Titan PvP Mastery reduces damage dealt (−25%) and PvP defense (−15%). Pick fights with party support, use Immortal Life / Over the Body / Rush (Classic-line) as tools, and do not expect to out-duel a Fury Hell Knight alone.

06

Ability Tree & Progression

On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.

Heavy Warriors / Knights — you need every defensive node to offset PvP mastery nerf.

Ability Points are per class (subclasses farm their own bar). Watch progress on Alt+T, not the HUD EXP bar (it stays at 100% after 80). Offense nodes in Warriors/Wizards are intentionally small (about 1–3% per rank) — survivability nodes are the real endgame investment.

07

Gearing & Itemization

2H sword/blunt Focus/Haste/Damage, heavy armor, STR/CON. Enchant weapon.

2H Focus/Damage, heavy armor, STR/CON. Invest Ability points heavily into defense to offset the mastery nerf.

08

Build Directions

1

Frenzy PvE

full STR

2

Siege titan

more CON/P.Def, Ability defense Master

09

Synergies

Doom Cryer / Dominator chants, Cardinal, . Bring healers — you will be focused.