Cardinal
From Bishop·Healer
01
Overview
Cardinal is the premier Human healer: big heals, cleanse, and party saves. Oasis turns / into general monster attackers (undead take +30%), stretches Sleep/Hold/Root ranges, replaces with (no +10% MP tax), and keeps Olympiad on a 6s reuse. Heal criticals are disabled in formulas — raw Heal Power and Cast.Spd matter more than hoping for heal crits.
You are the reason your party ignores mistakes.
02
Pros & Cons
Pros
- Best raw healing toolkit
- Solo farm viable via / Disrupt
- QoL
Cons
- Primary target in PvP
- Heal crits off — no lottery heals
- Less prophecy power than Hierophant
03
Power Drivers
MEN
Primary: MP pool and M.Def. Healers cast forever or they fail
WIT
Secondary: Cast.Spd so heals and Cleanse land before the party dies
INT
Light secondary: some offensive Heaven farm tools; never ahead of Heal Power or WIT
Heal Power
Skill scaling: raw heal size. Heal crits are disabled here — consistency wins
MP
Sustain for clan wars and long bosses. Conversion-style options help
04
Crucial Skills
05
How to Play
PvE
Keep tank topped; Heaven farm when alone.
PvP
Pre-heal focus targets, Cleanse locks, Sacrifice windows. Role: main healer.
PvE
You can solo efficiently with Might of Heaven / Disrupt Undead — both hit any monster, with undead taking 30% more. In parties, pre-cast Group Heal before big AoE hits and keep Cleanse ready for stun/root chains.
PvP
Stand behind the tank line. Pre-heal the focus target, not yourself first. Sublime Self-Sacrifice and Chain Heal (Classic-line) are fight-turning buttons when wired/learned — treat them as once-per-engage saves. Hold Undead on Oasis works on any target but with shorter duration and longer cooldown, so use it as a peel, not a permanent lockdown.
06
Ability Tree & Progression
On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.
Knights / Wizards for Heal Power nodes (Guardian Blessing / Expert Potion, Magician Blessing) and M.Def. Skip Warrior offense.
Ability Points are per class (subclasses farm their own bar). Watch progress on Alt+T, not the HUD EXP bar (it stays at 100% after 80). Offense nodes in Warriors/Wizards are intentionally small (about 1–3% per rank) — survivability nodes are the real endgame investment.
07
Gearing & Itemization
Robes with Heal Power / MP / Cast.Spd. Weapon: Conversion//.
Heal Power and MP trump M.Atk. Conversion weapons and robe MP%/Heal Power options keep you casting through clan wars. Ability-tree Heal Power nodes stack with gear — take them. Remember: heal crits are disabled server-wide, so consistency > gambling.
08
Build Directions
Main healer
Heal Power + MP
Active bishop
more Cast.Spd / Might of Heaven solo
09
Synergies
Hierophant Prophecy, Eva's Saint , Sword Muse songs. Every physical party wants you.