Soultaker
From Necromancer·Necromancer / Mage
01
Overview
Soultaker blends curses, drains, and summons. Oasis removes corpse/XP taxes from summons (permanent Noblesse), lets fire without a corpse, and extends almost every curse/fear/silence to 900 range. deals bonus magic damage. You are a battlefield controller who also brings pet pressure.
Play around curse stacks and pet positioning rather than pure Archmage burst.
Human necromancer without the corpse chores. Oasis turns Soultaker into a permanent-pet curse mage rather than a scavenger.
02
Pros & Cons
Pros
- Summons without XP drain + Noblesse
- Huge range on curse suite
- Flexible PvE (pets) and PvP (curses)
Cons
- Less raw nuke than Archmage/Storm Screamer
- Pet micro required for peak play
- Still robe-squishy
03
Power Drivers
INT
Primary: M.Atk for damage curses, drains, and Burst windows
WIT
Secondary: Cast.Spd so you can refresh curses and land follow-up nukes
MEN
Survivability and land contests: MP, M.Def, and resistance pressure vs other casters
M.Atk
Skill scaling for damage-side curses and Burst. Still matters even as a curse kit
Cast.Spd
Faster curse uptime; land rates also care about level and skill chance, not only stats
04
Crucial Skills
05
How to Play
PvE
Pets tank, you curse and Burst.
PvP
Mass Fear/Silence backlines, Disease pressure, pet dive. Role: curse mage / summoner hybrid.
PvE
Summons hold, you curse and Corpse Burst (no corpse needed). Disease deals bonus magic damage — keep it on bosses.
PvP
Mass Fear and Silence at 900 range create chaos. Pets dive healers while you Anchor/Slow the knight line. You win messy fights more often than clean 1v1s.
06
Ability Tree & Progression
On Oasis, after level 80 you spend Ability Points (via .abilities) across three shared trees — Knights (defense/HP), Warriors (physical survivability + light P.Atk), and Wizards (magic survivability + light M.Atk/Cast.Spd). You get 26 points total; trees are not class-locked. Row unlocks use total points spent. Reset costs 10M Adena.
Wizards primary (survivability + M.Atk). Pets benefit when you live.
Ability Points are per class (subclasses farm their own bar). Watch progress on Alt+T, not the HUD EXP bar (it stays at 100% after 80). Offense nodes in Warriors/Wizards are intentionally small (about 1–3% per rank) — survivability nodes are the real endgame investment.
07
Gearing & Itemization
Robes, M.Atk/Cast.Spd weapon. INT/WIT. Keep MP pool for curse spam.
M.Atk/Cast.Spd for damage curses, MEN for MP, WIT for speed. Pet gear still matters.
08
Build Directions
Curse support
land rate / Cast.Spd
Pet army
M.Atk + summon skills, PvE focused
09
Synergies
, , . Works with tanks; your pets fill off-tank niches.